Hallo,
from my experience a clap can sound right when played on time, look at TR909 or TR808.
Now after a couple of days playing around with my new drumbrute I am about to send it back to the dealer.
Pros: amazing sequencer, very straight forward, microtiming is a big plus, partly useful and good sounds. Very nice groove with a Detroit kind of vibe if programmed.
Cons:
Snare. Try to send the snare sound through a reverb unit and it will sound very unnatural. There is something inherently wrong with the snare and the way any reverb unit (I tried a lot) with react on the signal, not so with a freeware plugin like sdx or d16 stuff. The reverb doesn't even melt with the signal.
My unit seems to be old, from early 2017. Not sure, how long the maracas will survive.
Kick1. Kick2 seems to be ok for the amount of knobs. I find the Kick1 Sweep parameter sweet spot to be around 0. Anything above 0 will sound stupid. Therefore, this kick is like a one trick pony with pitch and length, but always the same sound (which is too hard for many cases). LESS sweep would be highly desirable. If sweep started at 0 and had a maximum of somewhat above the current "0" position would yield a much better instrument. Now its kind of one-dimensional. Even a 909 has a sweep of 0 back in 1980ies.
Hihats sound distorted with long decay.
Toms/Congas: very limited tuning range. If there was at least independent tuning for ther shared sounds ...
Pads are a bit difficult to play, but ok.
Its a pitty. With external processing, for example a notch at 220 Hz, you can get the kick to sound soft.
But regarding the snare you cannot do much.
For the future I hope Arturia will bring out a Drumbrute2 for twice the price, more quality, variety and tackle the weak points (not to mention the clap), maybe add parameter locks and I will buy a unit.