Ah, right. Well every time I search eBay for "drum machine" I get a whole bunch of results for the same books. "200 Drum Machine Patterns" and others, like the ones smutek has linked to. Eventually, I was wondering around the 'net one sunny afternoon, when, low and behold, I came across a couple of them laying on the ground wrapped up in an archive file. Can't remember how or where I got them, but I got them. They are not bad, even though one of them was written by someone named Ray F. Badness!
![Grin ;D](http://forum.arturia.com/Smileys/classic/grin.gif)
To be fair, Badness gets a good write-up if you do a search on him, right down to his choice of mullet-styling being okayed by mullet aficionados.
The last one I looked through had a good amount about the finer points of writing a drum pattern before presenting them and a step-by-step to building a song. Stuff like that may seem obvious, but I've mentioned to a guitarist friend, who couldn't work out why his beats were too busy when it came to putting a bassline over them, that drummers only have two hands and two feet (he replied that some drummers only have one arm, smartarse
![Roll Eyes ::)](http://forum.arturia.com/Smileys/classic/rolleyes.gif)
). He
Personally I'd love to find some examples on sequencing the melodic stuff, particularly how people approach sequencing things like the Berlin School sound.
I studied music theory at school, have played in a concert band and a rock band and I was hopeless at writing my own melodies, until I got drunk and messed up playing other people's music. That's when it dawned on me, improvisation is a series of deliberate mistakes. When thinking about that while programming a melody, I have better results. I'm still better at playing than composing, but I'm not as bad any more
![Wink ;)](http://forum.arturia.com/Smileys/classic/wink.gif)