In the top panel modules, when loading a module that is already in use elsewhere, the existing module is destroyed [PRIOR ISSUE REPORTED
http://forum.arturia.com/index.php?topic=87722.0 ]
Furthermore, when attempting to load that existing module
a second time in an empty module slot, it loads a module with a corrupt image.
To reproduce this, pick any standard patch (e.g.'1 osc 1 Ftr') with Filter 1,2 3 loaded in slots Module 1, Module 2 and Module 3.
In Module 3, select Filter 2. This should destroy the Filter 2 in Module 2.
In the empty Module 2, select Filter 2. This is expected to destroy Filter 2 in Module 3, but instead it creates a corrupted Filter 2 next to the existing Filter 2.
It also does this for all module slots e.g the LFOs, Envelopes, Triggers etc.
Cheers Jeff