November 23, 2024, 11:09:53 pm
Welcome, Guest. Please login or register
News:

Arturia Forums



Author Topic: can not load projecct from the hardware  (Read 13499 times)

stuey

  • Spark Moderator
  • Hero Member
  • ******
  • Posts: 711
  • Karma: 27
Re: can not load projecct from the hardware
« Reply #45 on: May 08, 2014, 09:28:57 pm »
Seb, you're silence is deafening man!

Quote
In 2.0, the Library browser is a new panel inside the GUI and not a pop-up window anymore. For this reason we decided that it would be logical to open it in the same way as we open the other panels. The shortcuts for panel selection are: Select+step1  through 8 (select+step7 for Library).


Again, focusing on the software. What about the hardware integration?

Stu
Mac 10.7.5
2.3Ghz Quad Core 'Clovertown'
8 Gb 667 RAM
SSD Boot Drive
Lynx Aurora 8
Lynx AES16
UAD LA 610 Mk 2
UAD 2 Duo
Arturia Spark
Arturia Analog Laboratory 61
Pro Tools 10.3.7
Arturia V Collection
Arturia Analog Laboratory
Arturia Brass 2
Ableton Live 8
Reason 6.5
Melodyne Studio 3

mcx

  • Apprentice
  • Apprentice
  • *
  • Posts: 37
  • Karma: 5
Re: can not load projecct from the hardware
« Reply #46 on: May 27, 2014, 12:34:24 pm »
well lets hope they fix this i cant see how shift and f7 is a shortcut when just one click with the mouse is quicker bring bag our jog wheel please if you do not do this then i suggest you remove all videos from the site which show the jog wheel in use to access library and for selecting kits as for a new customer this would be misleading and possibly a trading standards issue

anyway im switching back to spark 1.7 until this gets fixed as normally  maybe 70% of the time when i use spark i am standing up instead of sitting down in my chair and having to reach for my mouse whilst using spark disrupts the workflow you see when i use spark i pretty much just look at the unit and not my laptop screens

stuey

  • Spark Moderator
  • Hero Member
  • ******
  • Posts: 711
  • Karma: 27
Re: can not load projecct from the hardware
« Reply #47 on: May 27, 2014, 12:48:30 pm »
(Possibly) please don't quote me, I'm not certain on this.

But I think the dev guys are in talks about Spark 2 workflow and how things should be, and potentially making changes. Based on forum posts and bug reports these should be looked at in further updates.

Thanks, Stuart 

Mac 10.7.5
2.3Ghz Quad Core 'Clovertown'
8 Gb 667 RAM
SSD Boot Drive
Lynx Aurora 8
Lynx AES16
UAD LA 610 Mk 2
UAD 2 Duo
Arturia Spark
Arturia Analog Laboratory 61
Pro Tools 10.3.7
Arturia V Collection
Arturia Analog Laboratory
Arturia Brass 2
Ableton Live 8
Reason 6.5
Melodyne Studio 3

kcearl

  • Full Member
  • ***
  • Posts: 236
  • Karma: 35
Re: can not load projecct from the hardware
« Reply #48 on: May 31, 2014, 02:27:03 am »
I have to say I preferred the jog wheel controlling the library...it feels natural, and as mentioned its labelled to do this. The shift 7 function should remain but utilising the jogwheel was fast and contributed to Sparks workflow. I think its a big mistake adding another step to that workflow...pressing shift means that both hands are now used where one sufficed before.

Its no deal breaker for me but I hope theres a rethink on this, Sparks support has been great at listening to its users so far.

stuey

  • Spark Moderator
  • Hero Member
  • ******
  • Posts: 711
  • Karma: 27
Re: can not load projecct from the hardware
« Reply #49 on: May 31, 2014, 02:59:05 pm »
Yes, you me and lots of other people.

I think i've convinced some Arturia people it's worth re-implimenting

Thanks, Stuart
Mac 10.7.5
2.3Ghz Quad Core 'Clovertown'
8 Gb 667 RAM
SSD Boot Drive
Lynx Aurora 8
Lynx AES16
UAD LA 610 Mk 2
UAD 2 Duo
Arturia Spark
Arturia Analog Laboratory 61
Pro Tools 10.3.7
Arturia V Collection
Arturia Analog Laboratory
Arturia Brass 2
Ableton Live 8
Reason 6.5
Melodyne Studio 3

 

Carbonate design by Bloc
SMF 2.0.17 | SMF © 2019, Simple Machines