The concept of a multi touch interface on a hardware synth is really really interesting, but with the above concept there is I think a fundamental flaw, which is why put the interface of a hardware analog synth from the 70's on a instrument in 2008.
These are only exemples on the 3D models...you use the synthesis, emulations or modules you want.
If you want emulate the CS80 it could be nice to use the original interface...but if you want create a new kind of syhthesis with different patched modules you can do it too.
Two words : "fickle" and "handy"
What is te flaw ? :-)
If the sound was going to be the same, why would you present the user it with the old synths interface, which were badly designed to being with (CS80 is the most unintuative synth ever created!).
What would be interesting is if modern interface techniques were applied, like on the ipod/iphone virtual keyboard, where sliders zoom underneath the finger when touched.
I don't know this unintuative interface from CS80...If you are right, why not !!
I'm agree with you to give a best graphic interface
OK !
Consider it was only a 3D model to explain the layout and the relation between graphic / touch screen / controllers and displays ;-)
Another basic example is the Mg Modulars sequencer, why would you want to reproduce that monster
Yes, yes you're right.
I used what I had under the hand...sorry !
I basically used Arturia's graphic interface from their emulations :?
when you can have something like a lemur style clean and clean vertical slider version.
Who ever brings out something like this, they won't be putting 1970's hardware modelled interface on it
OK
I'm not an ARTURA ingeneer ... not an ingeneer anyway ... just a CAD drawer in building who play keyboards :wink:
still think it would not be a very good design choice to put what was once a full size large hardware poly synth onto a 12 inch touch screen.
Why ? Because of the dimensions between big hardware synth and 12.1" (or bigger) touch screen ?
I'm not very agree :-S If you can condense the informations and interface on a 12.1" why do not ?
Anolog pieces needed a lot of places but now the technologie can reduce this place. you just have to use an interface scaled with human fingers (the less we can do) Why wasting the space or use boring up/down pages on little LCD screen ?
What wast of space and wast of time with gear of the 20 last years !!
If I share my ideas it's not to play teacher but to think about together and move in a good direction :-)
...and Sorry for my poor english language :oops: what a hard exercice...it's alredy hard in french...sometime LOL
Best regards and later
Teuf :-)