I'm working on getting Camelot Pro to work as my live rig controller including hosting plugins. I've got the V Collection and am generally thrilled with the instruments. Camelot Pro treats plugins as one possible type of Item; one or more Items constitute a Layer, one or more Layers constitute a Scene (a Scene is basically your rig's state at any given point in time, i.e., what controllers runs what instruments), and one or more Scenes constitute a Song. If I click on an Item that represents an Arturia plugin (in this case the Mellotron V), this dialog pops out from the right hand side of the window:
![](https://i.ibb.co/PwJgzLr/Screen-Shot-2023-01-06-at-11-57-57-AM.png)
Instead of names of patches stored for the plugin, all you see is "ProgramChange1", "ProgramChange2", etc. The Layer seems to somehow know what patch the plugin was last set to within the app; that persists between closings and openings of Camelot Pro as far as I can tell.
I asked about this in a Camelot Pro page on Facebook and someone said Logic Pro behaves the exact same way and suggested it was an Arturia issue, not a Camelot Pro issue. The context of my question is that in the Scene display, Items in the Layer don't show the name of the current patch; instead it shows "Mellotron V":
![](https://i.ibb.co/Fxz9j8b/Screen-Shot-2023-01-06-at-12-11-59-AM.png)
Can anyone shed some light on this for me? I'm rather new to all this so I don't have a lot of experience with a lot of different manufacturer's plugins or plugin hosts.