Hi,
While doing claps and snares, I noticed that noise source in Analog section is pretty random in attack. After having reverb on snares or claps, the tonality of the reverb changes (the reverb is linear). How to get a constantly stable noise? (Having Noise as an FM source in Wavetable engine won't help). Also, I'm not sure if Oscillators can run in Triggered mode at all (phase triggering).