Hi all,
thanks for your reply on this one LBH (and obviously on other posts too!
)
I agree that the Buchla Easel V needs a lot of study to understand how it really behaves. Moreover, using it in Analog Lab 3 , without the ability to check the instrument GUI, if you don't own a license for the Buchla Easel V or the VC6, add some complexity in general understanding.
About the non-stop playing sequences , here are my observations based on the "featured" sequences of the Buchla Easel V in Analog Lab 3. Sorry in advance for not providing analysis of ALL sequences, i'm a bit running out of time on these days post Vc6 release, but i'll be happy to give details if you have any doubt on any Buchla Easel V preset :
Cycling rotation -> no issue here
LA 2049 -> the reason of these hanging low sounds, is because the gravity module is set on "run" mode, so the module is processing by itself. if you look at the modulations applied in this specific module, and a closer look at the projectile path (don't spend too much time on looking, it's hypnotic
) , it explains why this phenomenon is happening. So for this one , it is by design.
Square attack -> no issue here
Your move -> no issue here
Randometalik -> Actually, on this one, it is because the pulser is self -trigging and mapped to gate 1 cv input, and it's source of trigging is the sequencer module. The sequencer itself is trigged by internal clock. These 2 main reasons explain why it can't be stopped. again, it is by design.
Deep forest -> Same story as above. except that pulser output is mapped to gate 1 AND 2 cv inputs. by design again.
Downard -> this time, the envelope generator module (output mapped to gate 1 cv input) is trigged by the sequencer module, and sequencer is trigged by internal clock. By design again.
Hope this helps,
feel free to come back to me if needed!
best regards,