I think many audio applications have issues with certain graphics. I don't know about Arturias.
Can a GPU improove audio production that much and more than a faster computing system beside the GPU can? I'm interested if you know where to read any evidence about that. perhaps i can learn something new.
Computer performance for audio production i would say it's mostly about your computers total power. Especially your CPU and the speed of the busses and your soundcard.
For 192 KHz/ 24-bit you need very much power. Especially for in/ out realtime performance.
I have posted a link for a video about CPU Performance vs. Real-Time Performance in Digital Audio Workstations (DAW) in this thread:
http://forum.arturia.com/index.php?topic=86398.0Why use that high samplerate? What do you exspect? There is no evidence more than max about a third of that samplerate can improove anything. If you know of any i'm interested where to find this evidence too.
Regards