November 23, 2024, 04:36:04 am
Welcome, Guest. Please login or register
News:

Arturia Forums



Author Topic: iMini will not load on iPad ver 5.1.1 after upgrade  (Read 2952 times)

fasttiger

  • Newbie
  • *
  • Posts: 1
  • Karma: 0
iMini will not load on iPad ver 5.1.1 after upgrade
« on: October 05, 2013, 10:00:14 pm »
The error log is:
I hope this helps diagnose issue.
"Incident Identifier: 30B194FC-8189-4649-BF12-5982A906F65E
CrashReporter Key:   c8640e8a328172a4a76871338699f13c6650cc04
Hardware Model:      iPad1,1
Process:         iMini [392]
Path:            /var/mobile/Applications/A3D2BEE1-13B7-46F7-B50B-70640B9F70BE/iMini.app/iMini
Identifier:      iMini
Version:         ??? (???)
Code Type:       ARM (Native)
Parent Process:  launchd [1]

Date/Time:       2013-10-05 17:16:58.386 +0300
OS Version:      iPhone OS 5.1.1 (9B206)
Report Version:  104

Exception Type:  EXC_BREAKPOINT (SIGTRAP)
Exception Codes: 0x00000001, 0xe7ffdefe
Crashed Thread:  0

Dyld Error Message:
  Library not loaded: /System/Library/Frameworks/AdSupport.framework/AdSupport
  Referenced from: /var/mobile/Applications/A3D2BEE1-13B7-46F7-B50B-70640B9F70BE/iMini.app/iMini
  Reason: image not found
  Dyld Version: 199.6

Binary Images:
   0x7b000 -   0x3a6fff +iMini armv7  <5c25bf4e3f80379e967a4da31717e536> /var/mobile/Applications/A3D2BEE1-13B7-46F7-B50B-70640B9F70BE/iMini.app/iMini
0x2fe77000 - 0x2fe98fff  dyld armv7  <77eddfd654df393ba9c95ff01715fd08> /usr/lib/dyld
0x35d70000 - 0x35e7cfff  GameKit armv7  <9b25cf0a817b3247b4d7982456785dd6> /System/Library/Frameworks/GameKit.framework/GameKit

 

Carbonate design by Bloc
SMF 2.0.17 | SMF © 2019, Simple Machines