Just curious if anyone knows why Seq Rate & Seq Gate are not available as mod destinations? They are externally controllable by CC#116 & CC#118 so they can be modified in real time...it just seems like an oversight or strange design decision to not include them as mod destinations.
I control them using an Elektron Octatrack MKII sending out LFO's to those CC#'s and it's great fun to have the rate and gate independently changing - but it would be so much easier to save all parameters as part of a patch if they were internally controllable in the mod matrix as destinations.