When the "Allways" button for "Glide" is deactivated so only legoto notes should get Glide applied does'nt seem to work for polyphony, even when i have created fully quantized notes at equal length in my DAW.
The manual describe this:
"This works best for monophonic playing, unless all notes in each chord are triggered and released at the exact instant."
And the part in bold is what i have made certain in my DAW without it work anyway.
It's not as much the fact it does'nt work for chords, but more that i wonder if this might tell there can be playmode, voicing and/ or retrigger issues in Pigments.
As it is Pigments reassign voices, when you play the same note in polyphony, and that's not the natural poly mode. It's a good mode to have, but i would prefere more options.
I also would like the sequencer could play polyphonic beside monophonic.
Are there voice and/ or retrigger issues in Pigments?