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Software Instruments => Pigments => Pigments - Feature Requests => Topic started by: nachenko on July 21, 2022, 12:36:13 am

Title: Granular: quantised starting point
Post by: nachenko on July 21, 2022, 12:36:13 am
Scenario: you put a drum loop in the sampler, and you want to use the granular engine to create random rhythmic sequences. So you set the grain frequency to “time - 1/8”, for example. Nice, but every grain starts at the same place. You need to randomise  the starting point. The problem is, you can’t force it to start at the beginning of a drum hit, it will start… well, anywhere but the start of a beat.

If I could force the starting point to follow a quantised grid, I would be able to do stuff like Slate+Ash Cycles:

https://youtu.be/jAyBs1fJGmQ
Title: Re: Granular: quantised starting point
Post by: LBH on July 22, 2022, 04:57:15 pm
Hi,

I'm not sure what you exspect. But you can ie use a Function with step modulation to modulate the Grain Start Position.

You can also have a look at Arturias Efx FRAGMENTS:
https://www.arturia.com/products/software-effects/efx-fragments/overview
Title: Re: Granular: quantised starting point
Post by: nachenko on July 23, 2022, 12:01:28 am
Boy, you’re right, a Function will probably do the trick. Thanks!
Title: Re: Granular: quantised starting point
Post by: LBH on July 23, 2022, 12:09:18 pm
Boy, you’re right, a Function will probably do the trick. Thanks!
Hope so. Your welcome.