Arturia Forums

Software Instruments => Mini V 3 => Mini V 3 - Feature Requests => Topic started by: Mesmerised on December 03, 2017, 03:40:29 pm

Title: FR: Mod Amount as Modulation Destinations
Post by: Mesmerised on December 03, 2017, 03:40:29 pm
I came about the same thing as some other user: I wanted to use the additional LFO as a "classic" modwheel activated vibrato.
But to my amazement you can not do that. Pretty big oversight, if you ask me... (even my Kenton MIDI->CV Interface can do this with my real minimoog!  ;D )

The solution:
Please add the Amount knobs of the Mod matrix slots as Mod destinations.
So I could do MOD1: LFO -> OSC123FM, MOD2: Modwheel -> MOD1-Amount

best regards, Chris
Title: Re: FR: Mod Amount as Modulation Destinations
Post by: LBH on December 03, 2017, 05:15:55 pm
I came about the same thing as some other user: I wanted to use the additional LFO as a "classic" modwheel activated vibrato.
But to my amazement you can not do that. Pretty big oversight, if you ask me... (even my Kenton MIDI->CV Interface can do this with my real minimoog!  ;D )

The solution:
Please add the Amount knobs of the Mod matrix slots as Mod destinations.
So I could do MOD1: LFO -> OSC123FM, MOD2: Modwheel -> MOD1-Amount

best regards, Chris

Hi and welcome to Arturia forums.

That's allready possible in the modulation matrix.
You can use LFO as a modulator (MOD1 in your example.). And you can modulate both LFO FM (Frequence/ Rate) and LFO AM (Amount/ Depth - MOD2 in your example) using different modulators including the Modwheel like you want.
You can also allready modulate all the OSCs seperately, OSC 1+2 together or all 3 OSCs together in the Matrix.

But quite annoying you have to be sure the Matrix Amount Knobs is'nt set to the value Zero. It's anoying you can't modulate a parameter that's set to Zero. I hope that will be changed in generel in Arturias applications.

Best