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Hardware Sequencers => BeatStep Pro => Topic started by: siseturist on October 12, 2016, 02:53:40 am

Title: Feature request - polyrhythmic drum sequencing (as like on DrumBrute)
Post by: siseturist on October 12, 2016, 02:53:40 am
Now as there comes DrumBrute with probably massive amounts of knowledge learnt from making Beatstep - could Arturia add that polyrhytmic step sequencing into BSP as well?
Title: Re: Feature request - polyrhythmic drum sequencing (as like on DrumBrute)
Post by: erstlaub on October 17, 2016, 09:45:53 am
This x100 please!
Title: Re: Feature request - polyrhythmic drum sequencing (as like on DrumBrute)
Post by: Jinx on October 23, 2016, 03:46:44 pm
Yes x100
Title: Re: Feature request - polyrhythmic drum sequencing (as like on DrumBrute)
Post by: charonme on November 07, 2016, 05:30:53 pm
x300 here!
Title: Re: Feature request - polyrhythmic drum sequencing (as like on DrumBrute)
Post by: menegass on November 07, 2016, 07:02:44 pm
I think this feature would not be difficult to implement.
I would love to see this in Beatstep Pro.

Title: Re: Feature request - polyrhythmic drum sequencing (as like on DrumBrute)
Post by: Josie on November 20, 2016, 09:56:19 pm
Yessssss......
Title: Re: Feature request - polyrhythmic drum sequencing (as like on DrumBrute)
Post by: Terrym on November 20, 2016, 10:54:10 pm
Hi, it's on the list as a key feature requested but i have been told the cpu may not be powerful enough . But we will see in testing.




Terrym
Title: Re: Feature request - polyrhythmic drum sequencing (as like on DrumBrute)
Post by: erstlaub on November 21, 2016, 03:36:45 pm
Feel free to use the cpu clocks from that utterly useless roller/looper carbuncle for this.
Title: Re: Feature request - polyrhythmic drum sequencing (as like on DrumBrute)
Post by: teknoid on November 22, 2016, 05:00:25 pm
Feel free to use the cpu clocks from that utterly useless roller/looper carbuncle for this.
+1!
Title: Re: Feature request - polyrhythmic drum sequencing (as like on DrumBrute)
Post by: ultravoss on November 29, 2016, 09:24:49 am
+500